Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists... Zobraziť viac
Exploring the science in George R. R. Martin's fantastical world, from the physics of an ice wall to the genetics of the Targaryens and Lannisters. Game of Thrones is a fantasy that features a lot of made-up science—fabricated climatology... Zobraziť viac
A collection that goes beyond the canon to analyze influential yet under-examined works of electronic music. This collection of writings on electronic music goes outside the canon to analyze... Zobraziť viac
A concise and accessible introduction to phenomenology, which investigates the experience of experience. This volume in the MIT Press Essential Knowledge series offers a concise and accessible introduction to phenomenology... Zobraziť viac
Winning the anticorruption battle: a guide for citizens and politicians. The phenomenon of corruption has existed since antiquity; from ancient Mesopotamia to our modern-day high-level ethical morass, people have sought a leg up, a shortcut... Zobraziť viac
The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance... Zobraziť viac
As curator Steve Dietz has observed, new media art is like contemporary art—but different. New media art involves interactivity, networks, and computation and is often about process rather than objects... Zobraziť viac
A systematic investigation of growth in nature and society, from tiny organisms to the trajectories of empires and civilizations. Growth has been both an unspoken and an explicit aim of our individual and collective striving... Zobraziť viac
MIT Press: Even the smartest among us can feel inept as we try to figure out the shower control in a hotel or attempt to... Zobraziť viac
With A Theory of General Ethics Warwick Fox both defines the field of General Ethics and offers the first example of a truly general ethics. Specifically, he develops a single, integrated approach to ethics that encompasses the realms of ... Zobraziť viac
What the Open Government Partnership tells us about how international initiatives can and do shape domestic public sector reform... Zobraziť viac
In this accessible but authoritative account, grounded in the empirical literature, Daren Brabham explains what crowdsourcing is, what it is not, and how it works... Zobraziť viac
Over the past twenty years, an abundance of art forms have emerged that use aesthetics to affect social dynamics. These works are often produced by collectives or come out of a community context; they emphasize participation... Zobraziť viac
A systematic investigation of growth in nature and society, from tiny organisms to the trajectories of empires and civilizations. Growth has been both an unspoken and an explicit aim of our individual and collective striving... Zobraziť viac
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television-but game design has yet to develop a theoretical framework or... Zobraziť viac
Structure and Interpretation of Computer Programs has had a dramatic impact on computer science curricula over the past decade. This long-awaited revision contains changes throughout the text.... Zobraziť viac
How information can make us happy or miserable, and why we sometimes avoid it and sometimes seek it out.How much information is too much? Do we need to know how many calories are in the giant vat of popcorn that we bought on our way into the movie... Zobraziť viac
Scholars from science, art, and humanities explore the meaning of our new image worlds and offer new strategies for visual analysis. We are surrounded by images as never before: on Flickr, Facebook, and YouTube; on thousands of television channels... Zobraziť viac
Essays on computer art and its relation to more traditional art, by a pioneering practitioner and a philosopher of artificial intelligence. In From Fingers to Digits, a practicing artist and a philosopher examine computer art... Zobraziť viac
A bold and timely collection that brings feminist theory and critical thinking to life through vital, approachable design methods and practices... Zobraziť viac